Sunday, October 20, 2013

Pop


     Eh... not much to say here. More likely than not, Pop was an attempt to cash in on the Wii and could be seen as a harbinger of things to come. You know what I mean... waggle. I've often heard the criticism that the Wii's revolutionary motion controls, coupled with relaxed standards on Nintendo's part, saw an influx of "shovelware" where winning the game amounted to "waggling" the control as fast as you could. And to be honest, waggling was an explicit part of Pop. There really wasn't much to this game, certainly not enough to warrant a seven dollar price tag. But hey, they knew someone like me with a brand new Wii was eager to buy something- and that was probably enough for them to make a little money of it.
     Altogether, Pop was just a horribly unmemorable and rather boring game. It might have worked as a one dollar touchscreen game, but as anything more, it's really just a waste of time and money. I will grant, though, that when the Wii first came out, it was just amazing to be controlling something onscreen with the precision the wiimote offered, and that alone was fun... but far from enough to save this game. Bam. I have said all there really is to say about this game. Go buy World of Goo instead.

Speedyard

See all my reviews and other videos at Shotgun Butterfly!

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